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Houseparty iOS App

At Houseparty I came on as the second designer to the team. We started with a bare bones wireframe (think straight out of iOS default UI) and created an immersive, engaging and visually pleasing experience that has since helped the app to achieve #2 in the app store with over a million users.

I worked on branding, UI, UX, icons and illustrations. We worked on a very iteration heavy design process where we would sketch out several ideas, create tappable prototypes and show these to the product owners. 

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Houseparty Screens.png